PlayStation Specifications - psx-spx
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    • Memory Map
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    • Graphics Processing Unit (GPU)
    • Geometry Transformation Engine (GTE)
    • Macroblock Decoder (MDEC)
    • Sound Processing Unit (SPU)
    • Interrupts
    • DMA Channels
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    • CDROM Drive
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    • Expansion Port (PIO)
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    • CDROM Video CDs (VCD)
    • CDROM Internal Info on PSX CDROM Controller

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    This is a conversion/edition of Martin "nocash" Korth's Playstation specs document originally hosted at https://problemkaputt.de/psx-spx.htm. See https://github.com/psx-spx/psx-spx.github.io#readme for more details.
    You can also download this website as a single-page pdf.

    To discuss the contents of this document, or hang out with likely minded people on development, hacking, and reverse engineering of Sony's first console, feel free to join the PSXDev Network Discord Server.

    Memory Map
    I/O Map
    Graphics Processing Unit (GPU)
    Geometry Transformation Engine (GTE)
    Macroblock Decoder (MDEC)
    Sound Processing Unit (SPU)
    Interrupts
    DMA Channels
    Timers
    CDROM Drive
    Controllers and Memory Cards
    Pocketstation
    Serial Port (SIO)
    Expansion Port (PIO)
    Memory Control
    Unpredictable Things
    CPU Specifications
    Kernel (BIOS)
    Arcade Cabinets
    Cheat Devices
    PSX Dev-Board Chipsets
    Hardware Numbers
    Pinouts
    About & Credits
    CDROM Video CDs (VCD)
    CDROM Internal Info on PSX CDROM Controller

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